unilab.envs.locomotion.go2.joystick¶
Classes
Go2DomainRandConfig(randomize_base_mass: 'bool' = False, added_mass_range: 'list[float]' = <factory>, randomize_body_mass: 'bool' = False, body_mass_multiplier_range: 'list[float]' = <factory>, random_com: 'bool' = False, com_offset_x: 'list[float]' = <factory>, randomize_gravity: 'bool' = False, gravity_range: 'list[list[float]]' = <factory>, randomize_ground_friction: 'bool' = False, ground_friction_multiplier_range: 'list[float]' = <factory>, randomize_dof_armature: 'bool' = False, dof_armature_multiplier_range: 'list[float]' = <factory>, push_robots: 'bool' = False, push_interval: 'int' = 750, max_force: 'list[float]' = <factory>, push_body_name: 'str | None' = None, randomize_kp: 'bool' = True, kp_multiplier_range: 'list[float]' = <factory>, randomize_kd: 'bool' = True, kd_multiplier_range: 'list[float]' = <factory>) |
|
Go2JoystickCfg(scene: 'SceneCfg' = <factory>, sim_dt: 'float' = 0.01, max_episode_seconds: 'float' = 20.0, ctrl_dt: 'float' = 0.02, render_spacing: float = 1.0, render_offset_mode: str = 'grid', motrix_max_iterations: Optional[int] = None, post_step_forward_sensor: bool = False, control_config: 'ControlConfig' = <factory>, noise_config: 'NoiseConfig' = <factory>, sensor: 'JoystickSensor' = <factory>, asset: 'Asset' = <factory>, init_state: 'InitState' = <factory>, commands: 'Commands' = <factory>, reward_config: 'RewardConfig | None' = None, domain_rand: 'Go2DomainRandConfig' = <factory>, terrain_curriculum: 'TerrainCurriculumCfg' = <factory>) |
|
InitState() |
|
JoystickSensor() |
|
RewardConfig(scales: 'dict[str, float]', tracking_sigma: 'float', base_height_target: 'float', target_foot_height: 'float' = 0.1) |
- class unilab.envs.locomotion.go2.joystick.InitState[source]¶
Bases:
objectInitState()
- pos = [0.0, 0.0, 0.42]¶
- __init__()¶
- class unilab.envs.locomotion.go2.joystick.Go2DomainRandConfig[source]¶
Bases:
DomainRandConfigGo2DomainRandConfig(randomize_base_mass: ‘bool’ = False, added_mass_range: ‘list[float]’ = <factory>, randomize_body_mass: ‘bool’ = False, body_mass_multiplier_range: ‘list[float]’ = <factory>, random_com: ‘bool’ = False, com_offset_x: ‘list[float]’ = <factory>, randomize_gravity: ‘bool’ = False, gravity_range: ‘list[list[float]]’ = <factory>, randomize_ground_friction: ‘bool’ = False, ground_friction_multiplier_range: ‘list[float]’ = <factory>, randomize_dof_armature: ‘bool’ = False, dof_armature_multiplier_range: ‘list[float]’ = <factory>, push_robots: ‘bool’ = False, push_interval: ‘int’ = 750, max_force: ‘list[float]’ = <factory>, push_body_name: ‘str | None’ = None, randomize_kp: ‘bool’ = True, kp_multiplier_range: ‘list[float]’ = <factory>, randomize_kd: ‘bool’ = True, kd_multiplier_range: ‘list[float]’ = <factory>)
- Parameters:
- __init__(randomize_base_mass=False, added_mass_range=<factory>, randomize_body_mass=False, body_mass_multiplier_range=<factory>, random_com=False, com_offset_x=<factory>, randomize_gravity=False, gravity_range=<factory>, randomize_ground_friction=False, ground_friction_multiplier_range=<factory>, randomize_dof_armature=False, dof_armature_multiplier_range=<factory>, push_robots=False, push_interval=750, max_force=<factory>, push_body_name=None, randomize_kp=True, kp_multiplier_range=<factory>, randomize_kd=True, kd_multiplier_range=<factory>)¶
- class unilab.envs.locomotion.go2.joystick.RewardConfig[source]¶
Bases:
objectRewardConfig(scales: ‘dict[str, float]’, tracking_sigma: ‘float’, base_height_target: ‘float’, target_foot_height: ‘float’ = 0.1)
- Parameters:
- class unilab.envs.locomotion.go2.joystick.JoystickSensor[source]¶
Bases:
SensorJoystickSensor()
- local_linvel = 'local_linvel'¶
- gyro = 'gyro'¶
- feet_force = ['FL_foot_contact', 'FR_foot_contact', 'RL_foot_contact', 'RR_foot_contact']¶
- feet_pos = ['FL_pos', 'FR_pos', 'RL_pos', 'RR_pos']¶
- __init__()¶
- class unilab.envs.locomotion.go2.joystick.Go2JoystickCfg[source]¶
Bases:
Go2BaseCfgGo2JoystickCfg(scene: ‘SceneCfg’ = <factory>, sim_dt: ‘float’ = 0.01, max_episode_seconds: ‘float’ = 20.0, ctrl_dt: ‘float’ = 0.02, render_spacing: float = 1.0, render_offset_mode: str = ‘grid’, motrix_max_iterations: Optional[int] = None, post_step_forward_sensor: bool = False, control_config: ‘ControlConfig’ = <factory>, noise_config: ‘NoiseConfig’ = <factory>, sensor: ‘JoystickSensor’ = <factory>, asset: ‘Asset’ = <factory>, init_state: ‘InitState’ = <factory>, commands: ‘Commands’ = <factory>, reward_config: ‘RewardConfig | None’ = None, domain_rand: ‘Go2DomainRandConfig’ = <factory>, terrain_curriculum: ‘TerrainCurriculumCfg’ = <factory>)
- Parameters:
scene (SceneCfg)
sim_dt (float)
max_episode_seconds (float)
ctrl_dt (float)
render_spacing (
float)render_offset_mode (
str)post_step_forward_sensor (
bool)control_config (ControlConfig)
noise_config (NoiseConfig)
sensor (JoystickSensor)
asset (Asset)
init_state (InitState)
commands (Commands)
reward_config (RewardConfig | None)
domain_rand (Go2DomainRandConfig)
terrain_curriculum (TerrainCurriculumCfg)
- max_episode_seconds: float = 20.0¶
- init_state: InitState¶
- commands: Commands¶
- reward_config: RewardConfig | None = None¶
- sensor: JoystickSensor¶
- domain_rand: Go2DomainRandConfig¶
- terrain_curriculum: TerrainCurriculumCfg¶
- __init__(scene=<factory>, sim_dt=0.01, max_episode_seconds=20.0, ctrl_dt=0.02, render_spacing=1.0, render_offset_mode='grid', motrix_max_iterations=None, post_step_forward_sensor=False, control_config=<factory>, noise_config=<factory>, sensor=<factory>, asset=<factory>, init_state=<factory>, commands=<factory>, reward_config=None, domain_rand=<factory>, terrain_curriculum=<factory>)¶
- Parameters:
scene (SceneCfg)
sim_dt (float)
max_episode_seconds (float)
ctrl_dt (float)
render_spacing (
float)render_offset_mode (
str)post_step_forward_sensor (
bool)control_config (ControlConfig)
noise_config (NoiseConfig)
sensor (JoystickSensor)
asset (Asset)
init_state (InitState)
commands (Commands)
reward_config (RewardConfig | None)
domain_rand (Go2DomainRandConfig)
terrain_curriculum (TerrainCurriculumCfg)
- class unilab.envs.locomotion.go2.joystick.Go2JoystickDomainRandomizationProvider[source]¶
Bases:
LocomotionDRProvider
- class unilab.envs.locomotion.go2.joystick.Go2WalkTask[source]¶
Bases:
Go2BaseEnv- Parameters:
cfg (
Go2JoystickCfg)
- __init__(cfg, num_envs=1, backend_type='mujoco')[source]¶
- Parameters:
cfg (
Go2JoystickCfg)
- get_playback_model(env_index=None)[source]¶
Return the backend playback model for one env in a vectorized batch.
- property obs_groups_spec: dict[str, int]¶
101}.
Subclasses MUST override this property.
- Type:
Return observation group dimensions, e.g. {“obs”
- Type:
98, “critic”
- update_state(state)[source]¶
子类实现:计算 obs/reward/terminated
- Parameters:
state (
NpEnvState)- Return type: