unilab.envs.locomotion.go1.joystick¶
Classes
Go1JoystickCfg(scene: 'SceneCfg' = <factory>, sim_dt: 'float' = 0.01, max_episode_seconds: 'float' = 20.0, ctrl_dt: 'float' = 0.02, render_spacing: float = 1.0, render_offset_mode: str = 'grid', motrix_max_iterations: Optional[int] = None, post_step_forward_sensor: bool = False, control_config: 'ControlConfig' = <factory>, noise_config: 'NoiseConfig' = <factory>, sensor: 'JoystickSensor' = <factory>, asset: 'Asset' = <factory>, init_state: 'InitState' = <factory>, commands: 'Commands' = <factory>, reward_config: 'RewardConfig | None' = None, domain_rand: 'DomainRandConfig' = <factory>) |
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InitState() |
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JoystickSensor() |
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RewardConfig(scales: 'dict[str, float]', tracking_sigma: 'float', base_height_target: 'float') |
- class unilab.envs.locomotion.go1.joystick.InitState[source]¶
Bases:
objectInitState()
- pos = [0.0, 0.0, 0.45]¶
- __init__()¶
- class unilab.envs.locomotion.go1.joystick.RewardConfig[source]¶
Bases:
objectRewardConfig(scales: ‘dict[str, float]’, tracking_sigma: ‘float’, base_height_target: ‘float’)
- class unilab.envs.locomotion.go1.joystick.JoystickSensor[source]¶
Bases:
objectJoystickSensor()
- local_linvel = 'local_linvel'¶
- gyro = 'gyro'¶
- feet_force = ['FL_foot_contact', 'FR_foot_contact', 'RL_foot_contact', 'RR_foot_contact']¶
- feet_pos = ['FL_pos', 'FR_pos', 'RL_pos', 'RR_pos']¶
- __init__()¶
- class unilab.envs.locomotion.go1.joystick.Go1JoystickCfg[source]¶
Bases:
Go1BaseCfgGo1JoystickCfg(scene: ‘SceneCfg’ = <factory>, sim_dt: ‘float’ = 0.01, max_episode_seconds: ‘float’ = 20.0, ctrl_dt: ‘float’ = 0.02, render_spacing: float = 1.0, render_offset_mode: str = ‘grid’, motrix_max_iterations: Optional[int] = None, post_step_forward_sensor: bool = False, control_config: ‘ControlConfig’ = <factory>, noise_config: ‘NoiseConfig’ = <factory>, sensor: ‘JoystickSensor’ = <factory>, asset: ‘Asset’ = <factory>, init_state: ‘InitState’ = <factory>, commands: ‘Commands’ = <factory>, reward_config: ‘RewardConfig | None’ = None, domain_rand: ‘DomainRandConfig’ = <factory>)
- Parameters:
scene (SceneCfg)
sim_dt (float)
max_episode_seconds (float)
ctrl_dt (float)
render_spacing (
float)render_offset_mode (
str)post_step_forward_sensor (
bool)control_config (ControlConfig)
noise_config (NoiseConfig)
sensor (JoystickSensor)
asset (Asset)
init_state (InitState)
commands (Commands)
reward_config (RewardConfig | None)
domain_rand (DomainRandConfig)
- max_episode_seconds: float = 20.0¶
- init_state: InitState¶
- commands: Commands¶
- reward_config: RewardConfig | None = None¶
- sensor: JoystickSensor¶
- domain_rand: DomainRandConfig¶
- __init__(scene=<factory>, sim_dt=0.01, max_episode_seconds=20.0, ctrl_dt=0.02, render_spacing=1.0, render_offset_mode='grid', motrix_max_iterations=None, post_step_forward_sensor=False, control_config=<factory>, noise_config=<factory>, sensor=<factory>, asset=<factory>, init_state=<factory>, commands=<factory>, reward_config=None, domain_rand=<factory>)¶
- Parameters:
scene (SceneCfg)
sim_dt (float)
max_episode_seconds (float)
ctrl_dt (float)
render_spacing (
float)render_offset_mode (
str)post_step_forward_sensor (
bool)control_config (ControlConfig)
noise_config (NoiseConfig)
sensor (JoystickSensor)
asset (Asset)
init_state (InitState)
commands (Commands)
reward_config (RewardConfig | None)
domain_rand (DomainRandConfig)
- class unilab.envs.locomotion.go1.joystick.Go1JoystickDomainRandomizationProvider[source]¶
Bases:
LocomotionDRProvider
- class unilab.envs.locomotion.go1.joystick.Go1WalkTask[source]¶
Bases:
Go1BaseEnv- Parameters:
cfg (
Go1JoystickCfg)
- __init__(cfg, num_envs=1, backend_type='mujoco')[source]¶
- Parameters:
cfg (
Go1JoystickCfg)
- property obs_groups_spec: dict[str, int]¶
101}.
Subclasses MUST override this property.
- Type:
Return observation group dimensions, e.g. {“obs”
- Type:
98, “critic”
- update_state(state)[source]¶
子类实现:计算 obs/reward/terminated
- Parameters:
state (
NpEnvState)- Return type: