unilab.terrains.heightfield_terrains.HfRandomUniformTerrainCfg¶
- class unilab.terrains.heightfield_terrains.HfRandomUniformTerrainCfg[source]¶
Bases:
SubTerrainCfgHfRandomUniformTerrainCfg(proportion: ‘float’ = 1.0, size: ‘tuple[float, float]’ = (10.0, 10.0), flat_patch_sampling: ‘dict[str, FlatPatchSamplingCfg] | None’ = None, *, noise_range: ‘tuple[float, float]’, noise_step: ‘float’ = 0.005, downsampled_scale: ‘float | None’ = None, horizontal_scale: ‘float’ = 0.1, vertical_scale: ‘float’ = 0.005, base_thickness_ratio: ‘float’ = 1.0, border_width: ‘float’ = 0.0)
- Parameters:
proportion (float)
size (tuple[float, float])
flat_patch_sampling (dict[str, FlatPatchSamplingCfg] | None)
noise_range (tuple[float, float])
noise_step (float)
downsampled_scale (float | None)
horizontal_scale (float)
vertical_scale (float)
base_thickness_ratio (float)
border_width (float)
Methods
Attributes
Ratio of the heightfield base thickness to its maximum surface height.
Width of the flat border around the terrain edges, in meters.
Spacing between randomly sampled height points before interpolation, in meters.
Named flat-patch sampling configurations, or None to disable.
Heightfield grid resolution along x and y, in meters per cell.
Height quantization step, in meters.
Robot spawning weight for this terrain type.
Width and length of the terrain patch, in meters.
Heightfield height resolution, in meters per integer unit of the noise array.
Min and max height noise, in meters.
- noise_range: tuple[float, float]¶
Min and max height noise, in meters.
- noise_step: float = 0.005¶
Height quantization step, in meters. Sampled heights are multiples of this value within noise_range.
- downsampled_scale: float | None = None¶
Spacing between randomly sampled height points before interpolation, in meters. If None, uses horizontal_scale. Must be >= horizontal_scale.
- horizontal_scale: float = 0.1¶
Heightfield grid resolution along x and y, in meters per cell.
- vertical_scale: float = 0.005¶
Heightfield height resolution, in meters per integer unit of the noise array.
- base_thickness_ratio: float = 1.0¶
Ratio of the heightfield base thickness to its maximum surface height.
- border_width: float = 0.0¶
Width of the flat border around the terrain edges, in meters. Must be >= horizontal_scale if non-zero.
- function(difficulty, rng)[source]¶
Generate backend-agnostic terrain data.
- Return type:
- Returns:
TerrainOutput containing spawn origin and heightfield data.
- Parameters:
- __init__(proportion=1.0, size=(10.0, 10.0), flat_patch_sampling=None, *, noise_range, noise_step=0.005, downsampled_scale=None, horizontal_scale=0.1, vertical_scale=0.005, base_thickness_ratio=1.0, border_width=0.0)¶
- Parameters:
proportion (float)
size (tuple[float, float])
flat_patch_sampling (dict[str, FlatPatchSamplingCfg] | None)
noise_range (tuple[float, float])
noise_step (float)
downsampled_scale (float | None)
horizontal_scale (float)
vertical_scale (float)
base_thickness_ratio (float)
border_width (float)
- flat_patch_sampling: dict[str, FlatPatchSamplingCfg] | None = None¶
Named flat-patch sampling configurations, or None to disable.
- proportion: float = 1.0¶
Robot spawning weight for this terrain type.
In curriculum mode, controls how many robots are spawned on this terrain’s column relative to other terrain types. Each terrain type always gets exactly one column; proportion only affects spawning distribution.
In random mode, controls the sampling probability for each patch.
- size: tuple[float, float] = (10.0, 10.0)¶
Width and length of the terrain patch, in meters.