unilab.envs.locomotion.go2.rough.Go2JoystickRoughCfg

class unilab.envs.locomotion.go2.rough.Go2JoystickRoughCfg[source]

Bases: Go2JoystickCfg

Go2JoystickRoughCfg(scene: ‘SceneCfg’ = <factory>, sim_dt: ‘float’ = 0.01, max_episode_seconds: ‘float’ = 20.0, ctrl_dt: ‘float’ = 0.02, render_spacing: float = 1.0, render_offset_mode: str = ‘grid’, motrix_max_iterations: Optional[int] = None, post_step_forward_sensor: bool = False, control_config: ‘RoughControlConfig’ = <factory>, noise_config: ‘NoiseConfig’ = <factory>, sensor: ‘RoughJoystickSensor’ = <factory>, asset: ‘Asset’ = <factory>, init_state: ‘InitState’ = <factory>, commands: ‘RoughCommands’ = <factory>, reward_config: ‘RoughRewardConfig | None’ = None, domain_rand: ‘Go2DomainRandConfig’ = <factory>, terrain_curriculum: ‘TerrainCurriculumCfg’ = <factory>, terrain_scan: ‘HeightScanConfig’ = <factory>, termination_config: ‘RoughTerminationConfig’ = <factory>)

Parameters:
  • scene (SceneCfg)

  • sim_dt (float)

  • max_episode_seconds (float)

  • ctrl_dt (float)

  • render_spacing (float)

  • render_offset_mode (str)

  • motrix_max_iterations (Optional[int])

  • post_step_forward_sensor (bool)

  • control_config (RoughControlConfig)

  • noise_config (NoiseConfig)

  • sensor (RoughJoystickSensor)

  • asset (Asset)

  • init_state (InitState)

  • commands (RoughCommands)

  • reward_config (RoughRewardConfig | None)

  • domain_rand (Go2DomainRandConfig)

  • terrain_curriculum (TerrainCurriculumCfg)

  • terrain_scan (HeightScanConfig)

  • termination_config (RoughTerminationConfig)

Methods

__init__([scene, sim_dt, ...])

validate()

validate the config

Attributes

scene: SceneCfg = None
control_config: RoughControlConfig
commands: RoughCommands
terrain_scan: HeightScanConfig
termination_config: RoughTerminationConfig
sensor: RoughJoystickSensor
reward_config: RoughRewardConfig | None = None
__init__(scene=<factory>, sim_dt=0.01, max_episode_seconds=20.0, ctrl_dt=0.02, render_spacing=1.0, render_offset_mode='grid', motrix_max_iterations=None, post_step_forward_sensor=False, control_config=<factory>, noise_config=<factory>, sensor=<factory>, asset=<factory>, init_state=<factory>, commands=<factory>, reward_config=None, domain_rand=<factory>, terrain_curriculum=<factory>, terrain_scan=<factory>, termination_config=<factory>)
Parameters:
  • scene (SceneCfg)

  • sim_dt (float)

  • max_episode_seconds (float)

  • ctrl_dt (float)

  • render_spacing (float)

  • render_offset_mode (str)

  • motrix_max_iterations (Optional[int])

  • post_step_forward_sensor (bool)

  • control_config (RoughControlConfig)

  • noise_config (NoiseConfig)

  • sensor (RoughJoystickSensor)

  • asset (Asset)

  • init_state (InitState)

  • commands (RoughCommands)

  • reward_config (RoughRewardConfig | None)

  • domain_rand (Go2DomainRandConfig)

  • terrain_curriculum (TerrainCurriculumCfg)

  • terrain_scan (HeightScanConfig)

  • termination_config (RoughTerminationConfig)

ctrl_dt: float = 0.02
max_episode_seconds: float = 20.0
property max_episode_steps: int | None

return the max episode steps

motrix_max_iterations: Optional[int] = None
post_step_forward_sensor: bool = False
render_offset_mode: str = 'grid'
render_spacing: float = 1.0
sim_dt: float = 0.01
property sim_substeps: int

return the number of simulation steps per control step

validate()

validate the config

init_state: InitState
domain_rand: Go2DomainRandConfig
terrain_curriculum: TerrainCurriculumCfg
noise_config: NoiseConfig
asset: Asset