unisim.backend.isaacsim.physx_solver.build_isaaclab_physx_cfg

unisim.backend.isaacsim.physx_solver.build_isaaclab_physx_cfg(sim_utils, config)[source]

Map the bounded set onto IsaacLab’s PhysxCfg (worker-side only).

PhysX clamps every actor’s solver iteration counts to the scene’s [min, max] range, so pinning both bounds to the requested count makes it the effective count for each actor without editing per-actor USD attributes. An unconfigured field keeps IsaacLab’s default.

Parameters:
Return type:

Any